Card number |
Card name |
Effects |
Unlock requirement |
O |
Game Killer |
Stops you from leveling up, experience gems become exploding projectiles, and treasure chests always give at least three items |
Defeat The Ender on Cappella Magna |
I |
Gemini |
Peachone, Ebony Wings, Vandalier, Phiera Der Tuphello, Eight The Sparrow, Phieraggi, Gatti Amari, Vicious Hunger, and Nduja Fritta Tanto all get a counterpart |
Get to level 50 with Pugnala |
II |
Twilight Requiem |
King Bible, Unholy Vespers, Lightning Ring, Thunder Loop, Peachone, Ebony Wings, Runetracer, Shadow Pinion, Bone, Celestial Dusting, Bi-Bracelet, Silver Wind, and Festive Winds explode when they run out |
Get to level 50 with Dommario |
III |
Tragic Princess |
Garlic, Soul Eater, Santa Water, La Borra, Lightning Ring, Thunder Loop, and Carrello have reduced cooldowns when moving |
Get to level 50 with Porta |
IV |
Awake |
You are given three Revivals, each one increasing your health, armor, area, might, speed, and duration |
Get to level 50 with Krochi |
V |
Chaos in the Dark Night |
Projectile speed shifts between -50% and +50% over ten seconds, you gain 1% projectile speed with every level up |
Get to level 50 with Giovanna |
VII |
Sarabande of Healing |
You get double healing from all sources, when you receive healing, a force of energy hurts nearby enemies |
Unlocked when you get the Randomazzo |
VII |
Iron Blue Will |
Knife, Thousand Edge, Axe, Death Spiral, Phiera Der Tuphello, Eight The Sparrow, and Carrello all bounce up to three times and might move through walls and enemies |
Get to level 50 with Generro |
VIII |
Mad Groove |
All stage items, pick-ups, and light sources are pulled to the character every two minutes |
Get to minute 31 in Mad Forest or defeat Death |
IX |
Divine Bloodline |
Armor gains affect your damage and reflects enemy damage, you get bonus damage determined by your missing health, defeating enemies with this damage will give you health back |
Reach level 50 with Cleric |
X |
beginning |
Your starting weapon gets an additional projectile to throw and +3 on evolution |
Get to level 50 with Antonio |
XI |
Waltz of Pearls |
Magic Wand, Holy Wand, Fire Wand, Hellfire, Cross, Heaven Sword, and Carrello get up to three bounces |
Get to level 50 with Imelda |
XII |
Out of Bounds |
Freezing enemies will explode them, Orologions are easier to find |
Get to minute 31 in Gallo Tower or defeat Death |
XIII |
Wicked Season |
You gain +1% Growth, Luck, Greed, and Curse every 2 levels |
Get to level 50 with Christine |
XIV |
Jail of Crystal |
Magic Wand, Holy Wand, Runetracer, NO FUTURE, Eight The Sparrow, Twice Upon a Time, Cygnus, and Bracelet can freeze enemies |
Get to level 50 with Pasqualina |
XV |
Disco of Gold |
Gold Fever triggers when you pick up gold bags from the ground, also gain health alongside the gold gained |
Get to minute 31 on Inlaid Library or defeat Death |
XVI |
slash |
Knife, Thousand Edge, Whip, Bloody Tear, Axe, Death Spiral, Heaven Sword, Vento Sacro, Fuwalafuwaloo, Victory Sword, and Muramasa all get critical hits, critical damage overall is doubled |
Get to level 50 with Llama |
XVII |
Lost & Found Painting |
Duration changes between -50% and +50% over 10 seconds, you gain +1% duration every level |
Get to level 50 with Poppea |
XVIII |
Boogaloo of Illusions |
Area changes between -25% and +25% over 10 seconds, you gain +1% area every level |
Get to level 50 with Concetta |
XIX |
heart of fire |
Fire Wand, Hellfire, Valkyrie Turner, Phiera Der Tuphello, Red Muscle, Zhar Ptytsia, Tri-Bracelet, light sources, and you when you are damaged, all explode |
Get to level 50 with Arca |
XX |
Silent Old Sanctuary |
Get three Rerolls, Skips, and Banishes, gain 20% Might and -7% Cooldown for each active weapon slot that is empty |
Reach minute 31 in Dairy Plant or defeat Death |
XXI |
Blood Astronomia |
Garlic, Soul Eater, Pentagram, Gorgeous Moon, Song of Mana, Mannajja, Clock Lancet, and Laurel all have special damaging zones |
Get to level 50 with Poe |