Meanwhile, patch notes for the aforementioned new update have also been revealed, bringing a number of fixes and tweeks. You can check them out below.
Support for dreams will be ending on September 1, though players will still be able to play, create, and share in the game past that date. Media Molecule has also confirmed that its next project won’t be a dreams sequel- read more on that through here.
- Fixed several issues related to Playlist performance in-game.
- Fixed an issue where only 8 scoreboards were being presented per creation, and scores were not being posted as expected.
- Made improvements to search result speed and performance, both in-situ and while in DreamShaping.
- Fixed an issue where local saves of Dreams and/or Collections would take longer than expected to load in creations.
- Fixed several issues that caused search results to refresh while viewing Genealogy, Versions and Search.
- Updated wording to be more informative when deleting local versions of Collections and Dreams.
- Improved Update Mode. This will now highlight the canvas that a chip is stamped on, helping the user identify Elements/objects that may need updating.
- Update Mode will now also highlight instruments when replacing a previously stamped instrument.
- Fixed an issue where searching in a Dream or Collection would not return any results.
- Several photo management issue fixes.
- Fixed an issue where reconnecting to the server after internet connection drops would result in Version Limits incorrectly displaying as 0/0.
- Fixed several rare issues that would result in crashes.
- Various other fixes and improvements.