Ghost of Tsushima Movie Will “Exceed What the Game Has Done with its Visuals”

ghost of tsushima director's cut

ghost of tsushima director's cut

With The Last of Us on HBO having proven to be a massive success, eyes are now turning to other PlayStation properties that have had film or TV adaptations greenlit. One of those is, of course, Sucker Punch’s samurai odyssey Ghost of Tsushimawhich has been confirmed to be getting a film adaptation directed by Chad Stahelski of John Wick famous. And Stahelski has some ambitions plans for the project.

Speaking recently with Discussing Film, Stahelski briefly touched on Ghost of Tsushimacalling it one of the most exciting projects he’s currently working on, and confirming that he plans to emphasize his visual composition similar to what the game did- and maybe even exceed expectations on that front.

Ghost of Tsushima is a really interesting story if you really dive into the tale of Jin Sakai and what the film is really about. And you tie him to these amazing visuals,” Stahelski said. “You can already tell from the John Wick films that I love color and I love composition. To really try and not only live up to but exceed what the game has done with its visuals is completely fascinating to me. So that’s something we’re currently researching and working on. Like, how can you push the color palette? How can you bring that world to life in a very realistic and grounded way?”

Stahelski has previously also said that he wants the Ghost of Tsushima film to be completely in Japanese, which is something that he says Sony is onboard with. In April last year, it was confirmed that the movie will be written by Takashi Doscher, known for Only and Still.

As for when more concrete details on the film will become available, that remains to be seen, but it’s clear based on what Stahelski has said about the project thus far that fans of the game will definitely want to keep an eye on how it’s progressing in this early stages.

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